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@oznogon oznogon commented Oct 21, 2025

Add a button to the GM chat dialog that switches an active impersonation chat to scripted comms, if the impersonated entity supports it.

Depends on #2556, #2557, and #2558. Resolves #2551.

Demo:

Screencast_20251021_142915.webm

@oznogon oznogon force-pushed the 2551-gm-chat-script-switch branch 4 times, most recently from 589e3bf to 81f20a3 Compare October 24, 2025 16:55
- Use rotating icon for minimize GuiToggleButton
- Use layout properties instead of absolute positioning
- Use GuiAutoSizeLabel for title bar and clip overflow title text
Add a Script button to GM chat dialogs for entities with comms
scripts or callbacks. When clicked, the button closes the GM chat
and opens a standard chat channel from the player ship to the
entity with no hailing delay. This either launches any configured
scripted chat on the receiving entity or closes the channel.
@oznogon oznogon force-pushed the 2551-gm-chat-script-switch branch from 81f20a3 to 03a8565 Compare October 29, 2025 17:12
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[Enhancement] GM Message Intercept also shows CommsMenu answers

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